|The Getaway - Haller|
Video games during the first years of the 2000s were heavily influenced by gangster and organized crime based stories. When Grand Theft Auto 3 hit in 2001, these types of games and stories were given even more attention and fleshed out with more details. Enter The Getaway in 2002 in Europe and 2003 in the US. Developed by Team Soho, it was a game that had originally been planned to release with the initial release of the PS2 and was heavily compared (mostly less favorably) to another gangster ba...
Keywords: let's play; haller; the getaway
|InFamous - Haller|
Fresh off the release of Sly Cooper 3 in 2005, Sucker Punch Productions wanted to do something outside of their comfort zone. Over time, the developers decided they wanted to start making a game about being a new type of super hero and thus the idea for Infamous was born. 4 years later Infamous was released in May 2009 to critical acclaim by gaming publications and gamers alike. The idea of the game is to give the player a great number of super powers and see how the player uses those powers whe...
Keywords: let's play; Haller; InFamous
|Alan Wake - Haller|
Alan Wake was the highly anticipated and self described "Psychological Action Thriller" from the developers at Remedy, the creators of the first two Max Payne games, and published by Microsoft Game Studios. Originally slated for a PC and Xbox 360 release, many PC fans were upset to hear that the PC version was scrapped in favor of what Microsoft described as a game that was "more suitable to be enjoyed on a console…" than on a computer...
Keywords: let's play; Haller; Alan Wake